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Executable programs sometimes do not record the directories of the source files from which they were compiled, just the names Gdb can print parts of your program’s source, since the debugging information recorded in the program tells gdb what source files were used to build it Even when they do, the directories could be moved between the compilation and your debugging session

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Gdb has a list of directories to search for source files In other words, if you have files with the same names but different directories (during the compilation time) adding the whole paths will cause name conflicts (gdb will not distinguish between this files). This is called the source path

Each time gdb wants a source file, it tries all the directories in the list.

You only need the file name with a function name to avoid ambiguity when there are identically named functions in different source files. New to the project, have multiple source files used for compilation and some could be dynamic libraries, loaded at runtime When debugging the executable using gdb, is there a command to list all the source files (static) used to build the executable. Examining source files gdb can print parts of your program's source, since the debugging information recorded in the program tells gdb what source files were used to build it

When your program stops, gdb spontaneously prints the line where it stopped. Neither is the current working directory, unless it happens to be in the source path If gdb cannot find a source file in the source path, and the object program records a directory, gdb tries that directory too If the source path is empty, and there is no record of the compilation directory, gdb looks in the current directory as a last resort.

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Conclusion gdb uses debug info stored in dwarf format to find source level info

If i there will be a lot such files, adding the whole path for each file is like putting all the files in one debug directory

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